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3ds Max Tutorial Vol.1


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Vzdělávání Knihy
Vývojář: Teyatsai
0.99 USD

In the app, you will learn step by step how to use some basic tools in 3ds Max. Including Standard Primitives, Extended Primitives, Compound Objects and Object-Space Modifiers.

Chapter 1 Creating Standard Primitives
Illustrate how to use Box, Cone, Sphere, Geosphere, Cylinder, Tube, Torus, Pyramid, Teapot and Plane tool in 3ds max.

Chapter 2 Creating Extended Primitives
Illustrate how to use Hedra, Torus Knot, Chamfered Box, Chamfered Cylinder, Oil Tank, Capsule, Spindle, L-Ext, Gengon, C-Ext, RingWave, Hose and Prism.

Chapter 3 Creating Compound Objects
Illustrate how to use Morph, Scatter, Conform, Connect, BlobMesh, ShapeMerge, Terrain, Boolean and ProCutter.

Chapter 4 Object-Space Modifiers
Illustrate how to use Bend, Taper, Twist, Noise, Stretch, Squeeze, Push, Ripple and Wave.